Winning games is the most critical factor in gaining rank, but your rank can go up faster if you perform exceptionally well. Competitive mode also measures how decisively you win or lose. Your personal performance will have a more significant impact on the early evaluation of your skill, but will decrease in importance when compared to wins as Riot Games hone in on your skill over time. Then, you need to play and finish five matches in Ranked Mode to obtain your first VALORANT rank. You need to win 10 Unrated Games to unlock Ranked Matchmaking Mode. You are expected to learn some basic things about the game before playing a ranked game. If you are still new in VALORANT, you will be assigned as an Unranked player. The ranking system is there for the system to match you with players of similar skill in a ranked game. ![]() Typically, players exhibit the same knowledge and behavior as other players within their ranks. Having a rank can determine your skill and progression in the game. Here is a graphic of all of the ranks, from the lowest to the left to the highest on the right: The Immortal and Radiant ranks get a special treatment from Riot Games: only the top 1% of players in the region are ranked Immortal, while Radiant is reserved for the top 500 players in each respective region. Immortals and Radiant, though, are not separated by numbers. Six out of the eight tiers consists of three ranks, numbered from one to three, with the latter being a higher rank within each tier. VALORANT’s ranking system consists of eight different tiers. Latest Update: June 2021 Introduction – VALORANT Ranks Every month, we will make sure to update all of the necessary information you need to know about the ranking system to help you understand what it takes to climb all the way to Radiant. With 20 different ranks available to players, and Riot Games’ continuous effort to perfect the ranking system over time in mind, has prepared a comprehensive guide explaining what all the different ranks mean. ![]() Playing VALORANT Ranked Matches is a way to measure one’s capability in the game.
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